> ## Documentation Index
> Fetch the complete documentation index at: https://docs.nudj.cx/llms.txt
> Use this file to discover all available pages before exploring further.

# Rewards System Overview

> An introduction to Nudj rewards: how they work, the five reward types, and where to start

Rewards are how you say "thank you" to members who engage with your community. They drive participation, build loyalty, and create moments worth sharing.

Every reward follows the same journey: you **create** it, members **earn or buy** it, they **redeem** it, and for anything physical you **fulfil** it. The pages in this section walk each stage.

## The five reward types

When you create a reward, you pick one of five types. The type decides which setup steps you see and how members get the reward.

<CardGroup cols={2}>
  <Card title="Regular Reward" icon="gift">
    Claimed directly by members. Discount codes, merch, digital downloads.
  </Card>

  <Card title="Giveaway Reward" icon="trophy">
    A prize draw. Members earn entries; you draw winners automatically or by hand.
  </Card>

  <Card title="Badge" icon="medal">
    A collectible emblem earned once and kept. Pure recognition, nothing to redeem.
  </Card>

  <Card title="XP Boost" icon="bolt">
    An effect that multiplies a member's XP for a set duration.
  </Card>

  <Card title="Points Boost" icon="coins">
    An effect that multiplies a member's points for a set duration.
  </Card>
</CardGroup>

[See Reward Types](/admin-guide/rewards/reward-types) to compare all five and the allocation and redemption options underneath them.

## Where to start

<Tabs>
  <Tab title="First reward" icon="rocket">
    1. Read [Creating Rewards](/admin-guide/rewards/creating-regular-rewards) for the studio walkthrough.
    2. Create a simple **Regular Reward** with a text message or code.
    3. Save it as **Draft**, then flip to **Live** when you're ready.
  </Tab>

  <Tab title="Loyalty program" icon="crown">
    1. Reward points and XP from your challenges.
    2. Add **Badges** for milestones and set up [Loyalty Tiers](/admin-guide/rewards/loyalty-tiers) with per-tier multipliers.
    3. Open the [Reward Store](/admin-guide/rewards/shop-integration) so members can spend their points.
  </Tab>

  <Tab title="Big campaign" icon="sparkles">
    1. Run a [Giveaway](/admin-guide/rewards/sweepstakes-giveaways) for a headline prize.
    2. Attach it to your live challenges so completions earn entries.
    3. Announce winners with a post after the draw.
  </Tab>

  <Tab title="Hand-delivered" icon="envelope-open">
    1. Use [Gift Rewards](/admin-guide/rewards/reward-gifting) to send a reward, points, or XP to specific members.
    2. Search or upload a CSV of recipients.
    3. Confirm and send. It's immediate.
  </Tab>
</Tabs>

## Explore the section

<CardGroup cols={2}>
  <Card title="Creating Rewards" icon="gift" href="/admin-guide/rewards/creating-regular-rewards">
    The six-step reward studio, start to finish.
  </Card>

  <Card title="Redemption & Fulfilment" icon="truck" href="/admin-guide/rewards/redemption-and-fulfilment">
    How members redeem, and where you view delivery details.
  </Card>

  <Card title="The Reward Store" icon="bag-shopping" href="/admin-guide/rewards/shop-integration">
    Let members spend points on rewards.
  </Card>

  <Card title="Reward Analytics" icon="chart-line" href="/admin-guide/rewards/analytics">
    Track distribution, claims, and redemptions.
  </Card>
</CardGroup>

<Tip>
  **Start simple.** Create one working reward and watch it flow end to end before reaching for advanced configuration. Once you see how it works, everything else makes more sense.
</Tip>
