> ## Documentation Index
> Fetch the complete documentation index at: https://docs.nudj.cx/llms.txt
> Use this file to discover all available pages before exploring further.

# Challenge Types

> The flavours of challenges you'll encounter

Challenges differ in how often you can complete them, when they're available, and how they're grouped. This page covers the behaviours you'll actually see — not every community uses all of them.

## One-off vs repeatable

* **One-off** challenges can be completed once per member. After completion they move to the completed state and don't appear in the active list.
* **Repeatable** challenges can be completed multiple times. They can repeat on a schedule (every day, every week) or after a cooldown. Completed repeats are tracked separately and shown in a repeatable history carousel on the challenge detail page.

## Scheduled challenges

A scheduled challenge has explicit start and end times. Before it starts, you may see a preview or coming-soon state. After it ends, it disappears from active lists. Admins can also schedule challenges to auto-invalidate pending rewards when the end date passes.

## Challenge groups and journeys

Admins can bundle related challenges into **groups** or **journeys**. Groups display multiple challenges together, sometimes with a shared theme or reward track. Journeys enforce an order — you finish one challenge to unlock the next.

## Stamp cards and Lite journeys

Some communities use **stamp card** or **Lite journey** presentations — a visual track where each completed challenge stamps a card. Progress is displayed as a filled-in card rather than a percentage bar. These are driven by the same underlying challenge data, just with an alternative visual.

## Locked challenges

A challenge may be locked until you:

* Complete a prerequisite challenge.
* Reach a minimum XP level.
* Meet a custom community condition (for example, a tier requirement).

Tap the lock on the challenge card to see the specific unlock criteria.

## Challenge variants in the UI

Regardless of type, challenge detail pages come in two styles:

* **Default** — a standard detail layout.
* **Modern / parallax** — an immersive scrolling hero layout used when the community opts in.

The type of the challenge doesn't change which layout is used; that's a community-wide theme choice.

## Related

<CardGroup cols={2}>
  <Card title="Participation" icon="play" href="/user-guide/challenges/participation">
    What happens when you start one.
  </Card>

  <Card title="Recap" icon="flag-checkered" href="/user-guide/challenges/recap">
    The completion screen.
  </Card>
</CardGroup>
