Nudj has two currencies. They look similar but serve different roles.Documentation Index
Fetch the complete documentation index at: https://docs.nudj.cx/llms.txt
Use this file to discover all available pages before exploring further.
Points
Spendable. Members buy rewards with points in the Shop, unlock key-gated challenges, and spend them on other transactions.
XP
Progression. Feeds levels, loyalty tiers, and leaderboards. Cannot be spent — it only ever accumulates.
The UI refers to what used to be called “XP settings” as “Level settings” (#2242) — levels are derived from XP thresholds. The old standalone “XP settings” screen was restored under the new name (#648).
Level settings
Go to Gamification -> Level Settings to configure:- Level thresholds — XP required for each level.
- Level names and icons — “Novice”, “Expert”, etc.
- Bonus XP for leaderboards — additional XP awarded for leaderboard position.
Bonus XP default
Leaderboard rewards default bonus XP to 0 (#688) so rewards don’t accidentally inflate leaderboard scoring. Set it explicitly if you want bonus XP to fire.Earning points / XP
Members earn through:- Challenge completion — distribution step on each challenge sets points/XP values.
- Actions — some actions carry their own reward distribution.
- Achievements — unlock rewards can include points/XP.
- Games — score-to-currency conversion (see Games).
- Admin adjustment — see below.
Admin adjustments
Managers and above can adjust a member’s balance directly (#1006): Users -> select member -> Adjust Points / XP Use cases:- Correct an earn bug.
- Compensate for downtime.
- Backfill after a data import.
- Punish abuse (remove points).
Live balance updates
Member wallets refresh balance live when points/XP are earned (#625 fixed stale-balance bugs). If you see a stale balance in a live demo, refresh the member app — don’t wait for polling.Deleting members
Deleting a member (#1006) removes:- Their profile and activity history.
- Their points and XP balance.
- Their reward wallet (unredeemed assets).
Strategy — points vs XP
| Goal | Currency |
|---|---|
| Drive shop purchases | Points |
| Unlock paid content | Points (via key-gated challenges) |
| Visible progression / status | XP + Levels |
| Leaderboard ranking | XP (with optional bonus XP per event) |
| One-off reward for milestone | Rewards + Points + XP combined |
Next steps
Leaderboards
Turn XP into competitive rankings.
Loyalty tiers
Per-tier entry rewards and benefits.
Streaks
Reward consecutive-day behaviour.
Games
Visual mini-games tied to points/XP.

