Nudj ships a full visual game builder (#1812) for bite-sized mini-games embedded in your community. Each game type (flick, catch, memory, basketball, scratch, etc.) has a purpose-built admin UI.Documentation Index
Fetch the complete documentation index at: https://docs.nudj.cx/llms.txt
Use this file to discover all available pages before exploring further.
Supported game types
Flick
Fast-tapping arcade game. Score = how many objects flicked in time limit.
Catch
Catch falling objects. Has a safe-zone preview (#2168) so admins can see hit boxes.
Memory
Card-matching memory game. Alt text on images required for accessibility (#2389).
Basketball
Free-throw hoops game.
Scratch
Scratch-card reveal — outcome-based rewards.
Building a game
Branding colours
Configure colours for backgrounds, UI elements, score overlays (#2232). Flows from the community theme by default.
Upload assets
Logo, background, and per-game-type asset uploads (#2136). Covers background images, flick game images (#2157 for removal), memory game card images.
Configure scoring & rewards
Score-to-XP conversion, thresholds, outcome-based triggers. See Game Configurations (Strategy) for balance tips.
Visibility toggles
Each game has three visibility levels:- Community scope (#1851) — which communities can access this config.
- Show-in-games-tab toggle (#2104) — whether to show in the member Games tab, or only via challenge actions.
- Featured toggle (#1930) — pin to the top of the Games tab.

