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Flick is a timing-based game. You interact by flicking items on the screen — timing and accuracy contribute to your score.

Playing

  • On touch devices, flick the item using a swipe gesture.
  • On desktop, use the mouse to click-and-drag. Flick runs with dedicated desktop input handling so it’s playable outside mobile.

Scoring

Flick is score-based. Higher scores trigger configured reward distributions — typically a minimum-score threshold unlocks a baseline distribution, and additional thresholds unlock better ones.

Levels

Each Flick game can have multiple levels, each with its own image set and difficulty. You progress through levels as you reach level completion criteria.

Rewards

When a qualifying threshold is met, the game triggers rewards:
  • Points and XP are awarded and land in your wallet.
  • Reward assets (gift codes, vouchers, etc.) are allocated if the distribution includes them.
  • Giveaway entries may be granted.

Performance

Flick includes performance optimisations for low-frame-rate devices — on slower devices, the game adjusts frame pacing to stay responsive.

Games overview

Context on games.

Earning

How rewards land.

Wallet

Your earnings.